package org.game.obj.unit;

public class GWKnight extends GWUnit {

	public static final int FOOD_COST = 50;
	public static final int WOOD_COST = 10;
	public static final int STEEL_COST = 50;
	
	public GWKnight() {
		maxLife = 150;
		actLife = maxLife;
		
		armor = 50;
		
		minDmg = 25;
		maxDmg = 35;
	}
	
	public int getFoodCost() {
		return FOOD_COST;
	}
	
	public int getWoodCost() {
		return WOOD_COST;
	}
	
	public int getSteelCost() {
		return STEEL_COST;
	}
}
